This is taken from my Master Thesis on Homomorphic Signatures over Lattices.
Introduction to lattices and the Bounded Distance Decoding Problem
A lattice is a discrete subgroup , where the word discrete means that each has a neighborhood in that, when intersected with results in itself only. One can think of lattices as being grids, although the coordinates of the points need not be integer. Indeed, all lattices are isomorphic to , but it may be a grid of points with non-integer coordinates.
Another very nice way to define a lattice is: given independent vectors , the lattice generated by that base is the set of all linear combinations of them with integer coefficients:
Then, we can go on to define the Bounded Distance Decoding problem (BDD), which is used in lattice-based cryptography (more specifically, for example in trapdoor homomorphic encryption) and believed to be hard in general.
Given an arbitrary basis of a lattice , and a point not necessarily belonging to , find the point of that is closest to . We are also guaranteed that is very close to one of the lattice points. Notice how we are relying on an arbitrary basis – if we claim to be able to solve the problem, we should be able to do so with any basis.
Now, as the literature goes, this is a problem that is hard in general, but easy if the basis is nice enough. So, for example for encryption, the idea is that we can encode our secret message as a lattice point, and then add to it some small noise (i.e. a small element ). This basically generates an instance of the BDD problem, and then the decoding can only be done by someone who holds the good basis for the lattice, while those having a bad basis are going to have a hard time decrypting the ciphertext.
However, albeit of course there is no proof of this (it is a problem believed to be hard), I wanted to get at least some clue on why it should be easy with a nice basis and hard with a bad one (GGH is an example schema that employs techniques based on this).
So now to our real question. But WHY is the Bounded Distance Decoding problem hard (or easy)?